

export const version = "0.1"

export enum PLAYER_TYPE {
    My = 0,
    Enumy = 1
}

export enum WEAPON_TYPE {
    My = 0,
    Enumy = 1
}

export enum SCENE_TYPE {
    HALL = "HallScene",
    ROOM = "RoomScene",
    GAME = "MainScene"
}

export enum GAME_STATE {
    Hall = "Hall",
    Room = "Room",
    Login = "Login",
    Game = "Game",
}

export class PLAYER_INFO {
    name = ""
}
